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altText1蛮族之王 is in the a tier of champions

蛮族之王 with 疾风剑豪

altText2蛮族之王 is in the s tier of champions
FighterAssassin
FighterAssassin

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numAnalyzed
胜率
49.6 %
kda
1.71
受欢迎度
5.2 %

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We download the stats from from millions of League matches straight from Riot Games each week. 蛮族之王 has fought alongside 疾风剑豪 in 5039 recently played, competitive matches. By amassing so much relevant data directly from the creators of LoL, we are sure that we can showcase robust, usable builds to help 蛮族之王 play with 疾风剑豪. It is somewhat uncommon for 蛮族之王 to play with 疾风剑豪 as teammates. This has only occurred in about 5.2% of matches with 蛮族之王.

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蛮族之王 has done a ok job of synergizing with 疾风剑豪. Usually, he wins an acceptable 49.6% of matches the champs fight together on the same side. If you want to win more matches as 蛮族之王 when playing with 疾风剑豪 by figuring out how to better synergize your gameplay with him, then dig into the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
长剑生命药水

下一个项目

5分钟
长剑反曲之弓

Core 蛮族之王 Items

22分钟
幻影之舞斯塔缇克电刃破败王者之刃

可选项目

贪欲九头蛇无尽之刃死亡之舞纳沃利迅刃

Summoner Spells

summonerflash summoner spell D
summonerdot summoner spell F

技能顺序

为蛮族之王提升等级的第一个技能q
>
为蛮族之王提供的第二种能力,以提高水平e
>
蛮族之王 最大化的最后一项技能w

符文

精密致命节奏凯旋传说:韧性坚毅不倒
坚决复苏之风坚定
Attack SpeedAdaptive ForceMagic Resist
蛮族之王's passive ability p
蛮族之王's q ability q
蛮族之王's w ability w
蛮族之王's e ability e
蛮族之王's ultimate ability r
1
E
2
Q
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R

guide.title

guide.playingAs

- 推迟激活无尽怒火是促使敌方英雄过度激进地想来杀死你的有效方式。

- 如果敌人叠加护甲,可购买最后的轻语或者幽梦之灵。

- 嗜血杀戮是治疗泰达米尔的有效方式,试着在增益消失之前激活它。

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- 狂风绝息斩可以对着任何浮空的目标施放,即使这个击飞效果是你的友军造成的。

- 你可以将敌方小兵作为踏前斩的跳板,来追杀本已逃掉的敌人;你也可以直接突进到对方英雄身上,并将敌方小兵作为撤退时的跳板。

- 在18级时,亚索的斩钢闪只需要从装备中获取 55% 攻击速度,即可到达攻击速度上限。

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蛮族之王 Image
winRate
49.6 %
VS
winRate
50.4 %
疾风剑豪 Image
6.1
< kills >
6.3
5.8
< deaths >
5.8
3.8
< assists >
4
1.41
< killingSprees >
1.48
171
< cs >
180
0.25
< dragons >
0.24
0.61
< inhibitors >
0.63
18,328
< physicalDamage >
19,169
545
< magicDamage >
532
593
< trueDamage >
593
19,466
< damageDealt >
20,295
33,666
< damageTaken >
34,225
12,533
< goldEarned >
12,854
2.8
< towers >
2.95
0.06
< barons >
0.06
13,881
< heal >
14,160
15,090
< xp >
15,423
17
< visionScore >
17
8
< wardsPlaced >
8
104
< ccTime >
104

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The 蛮族之王 疾风剑豪 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 疾风剑豪, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 蛮族之王 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 疾风剑豪. His KDA went down from NaN to NaN. This negative change shows that 疾风剑豪 helps 蛮族之王 perform poorer in ranked League of Legends matches. Yet, the small difference indicates that this performance change is not very impactful.

When 蛮族之王 plays on the same team as 疾风剑豪, he observes a small decrease in his complete damage dealt. This may demonstrate that 疾风剑豪 doesn't help protection for him to dish out more damage or that his participation also helps increase the game's duration. Similarly, when 蛮族之王 is played with 疾风剑豪 on the same side, he usually scores many fewer killing sprees compared to when he plays on his own. This is contrasting evidence that he is worse when playing with 疾风剑豪.

Additionally, when 蛮族之王 plays with 疾风剑豪 on the same team, he typically takes a little less damage than when he fights alone. Taking not as much damage may indicate that 疾风剑豪 does a decent job of covering 蛮族之王 in team fights.

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伤害数据

蛮族之王
疾风剑豪
物理伤害
魔法伤害
真实伤害

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蛮族之王
疾风剑豪

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There is no top companion for 蛮族之王 that will always be his best ally. However, 疾风剑豪 is a very typical companion for 蛮族之王. By playing on the same team as 蛮族之王, he lowers their win rate by -0.5% to 49.6%. This proves that there is only a small bond between 蛮族之王 and 疾风剑豪 that allows them to perform worse together than alone.

疾风剑豪 has a much greater difficulty compared to 蛮族之王. That means 蛮族之王 players should be very careful when arranging 疾风剑豪 comrades to go into battle on the same side as, as they will require a much higher level of skill to play well with you.

When playing on the same side, 蛮族之王 players should expect to observe an overall large increase in your team’s capability to deal physical damage. When paired, these champs should be able to take down targets with auto-attacks and other AD damage abilities.

Conversely, by grouping 蛮族之王 and 疾风剑豪 together, you probably will not be giving your team a great deal of support. Make sure to include other champions on your team that neutralizes this disparity in their kit.

Regardless of the skill of your 疾风剑豪 ally, you need to focus on maximizing your gold income, staying alive by avoiding foolish fights, and taking down objectives. If you heed this simple advice, you should do well anyway.

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To learn all of the intricacies of 蛮族之王 to work well with 疾风剑豪 during both the early game and mid / late game phases of League of Legends games, you should keep reading to pick up some more lessons on this champion pairing. If you use the build and tips presented above, you will grow your win rate by a lot.

The top finished items to have in your 蛮族之王 and 疾风剑豪 synergy build include 幻影之舞, 斯塔缇克电刃, and 破败王者之刃. When 蛮族之王 included at least these three items in his build, he performed a lot better when fighting alongside 疾风剑豪 than with many other commonly used item sets. In fact, 蛮族之王 had an average win rate of 49.6% when synergizing his build and playstyle to 疾风剑豪 with these items in his kit.

To have the best probability of defeating your oponents, you should equip the 致命节奏, 凯旋, 传说:韧性, 坚毅不倒, 复苏之风, and 坚定 runes from the 精密 and 坚决 rune sets. Of all the rune sets players chose for this team composition, this combination of runes yielded the highest win rate. Moreover, these runes averaged a 49.6% winrate overall.

By default, tips, stats, and builds on how to synergize 疾风剑豪 with 蛮族之王 are shown for all skill levels, merged. If you would like to filter the stats and builds to a distinct rank, you should use the selection menu at the top of this page.