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altText1兽灵行者 is in the s tier of champions

兽灵行者 with 痛苦之拥

altText2兽灵行者 is in the s tier of champions
FighterTank
AssassinMage

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numAnalyzed
胜率
50.1 %
kda
1.76
受欢迎度
0.9 %

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Our servers pull data from from millions of League of Legends matches straight from Riot Games each and every week. 兽灵行者 has gone into battle with 痛苦之拥 in 1034 recent, ranked games. By gathering so much relevant data straight from the creators of League, we are totally sure that we can provide you with robust, insightful builds to help 兽灵行者 synergize with 痛苦之拥. It is very rare for 兽灵行者 to play alongside 痛苦之拥 as allies. This has only happened in approximately 0.9% of games with 兽灵行者.

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兽灵行者 does a average job of fighting on the same side as 痛苦之拥. Normally, he wins an acceptable 50.1% of the time the champions play on the same team. If you want to play better as 兽灵行者 when fighting on the same team as 痛苦之拥 by learning how to better synergize your playstyle with her, then dig into the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之戒生命药水

下一个项目

5分钟
红水晶布甲

Core 兽灵行者 Items

22分钟
日炎圣盾冰脉护手深渊面具

可选项目

千变者贾修三相之力冰霜之心兰德里的折磨

Summoner Spells

summonerhaste summoner spell D
summonerteleport summoner spell F

技能顺序

为兽灵行者提升等级的第一个技能w
>
为兽灵行者提供的第二种能力,以提高水平e
>
兽灵行者 最大化的最后一项技能q

符文

坚决不灭之握护盾猛击复苏之风复苏
启迪饼干配送行近速率
Adaptive ForceAdaptive ForceArmor
兽灵行者's passive ability p
兽灵行者's q ability q
兽灵行者's w ability w
兽灵行者's e ability e
兽灵行者's ultimate ability r
1
R
2
W
3
E
4
R
5
R
6
W
7
R
8
W
9
R
10
W
11
R
12
W
13
W
14
E
15
E
16
E

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guide.playingAs

- 乌迪尔是游戏中最好的打野英雄之一。利用这点可以让你的队伍有很大的经验优势,并能很好地控制地图。

- 切换龟灵状态后,护盾吸收的伤害是计算过魔抗和护甲之后的。因此,购买防御道具可以大大地增加你的存活力。

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- 在生命值较低时,伊芙琳可利用【恶魔魅影】的治疗效果和【伪装】重返战场,打敌人一个措手不及。

- 在潜行时,要注意你是否被敌方英雄所侦测到。你可以通过敌方英雄头上逐渐变黄和变红的眼睛来识别。

- 【引诱】的准备时间也许看上去有点久,但它所具备的魅惑和魔抗击碎效果会为伊芙琳带来极大优势,所以等待是值得的。

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兽灵行者 Image
winRate
50.1 %
VS
winRate
49.9 %
痛苦之拥 Image
4
< kills >
5.1
5.8
< deaths >
5.7
6.2
< assists >
7.2
0.91
< killingSprees >
1.16
169
< cs >
81
0.1
< dragons >
1.09
0.49
< inhibitors >
0.48
7,301
< physicalDamage >
7,629
10,856
< magicDamage >
8,985
494
< trueDamage >
754
18,651
< damageDealt >
17,370
30,825
< damageTaken >
32,739
11,095
< goldEarned >
11,477
2.38
< towers >
1.87
0.03
< barons >
0.24
8,585
< heal >
13,560
15,010
< xp >
14,191
17
< visionScore >
19
8
< wardsPlaced >
6
2,843
< ccTime >
2,049

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The 兽灵行者 痛苦之拥 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 痛苦之拥, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 兽灵行者 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 痛苦之拥. His KDA decreased from NaN to NaN. This negative change shows that 痛苦之拥 helps 兽灵行者 perform poorer in competitive League games. Yet, the small difference indicates that this performance change is not very impactful.

When 兽灵行者 tries to synergize with 痛苦之拥, he observes a sizeable uptick in his full damage dealt. This difference could signal that 痛苦之拥 supports by providing protection for him to dish out more damage or that her presence on the team also helps increase the game's duration. Similarly, when 兽灵行者 is played together with 痛苦之拥 on the same side, he usually scores many fewer killing sprees compared to when he plays without 痛苦之拥. This is contrasting evidence that he is worse when playing with 痛苦之拥.

Additionally, when 兽灵行者 plays with 痛苦之拥 on the same side, he on average takes less damage than when he plays alone. Receiving not as much damage could indicate that 痛苦之拥 does a decent job of covering 兽灵行者 in teamfights.

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伤害数据

兽灵行者
痛苦之拥
物理伤害
魔法伤害
真实伤害

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兽灵行者
痛苦之拥

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There is no universally accepted best synergy for 兽灵行者 that will always be his ideal ally. Yet, overall, 痛苦之拥 is a very typical teammate for 兽灵行者. By being on the same team as 兽灵行者, she increases their win rate by 0.3% to 50.1%. This shows that there is not really a strong bond between 兽灵行者 and 痛苦之拥 that allows them to perform stronger together than alone.

痛苦之拥 has a greater difficulty than 兽灵行者. That means 兽灵行者 players must be cautious when arranging 痛苦之拥 comrades to fight alongside, as they will require a greater level of skill to be able to work well with you.

Fighting alongside, you should observe an overall large increase in your team’s ability to deal physical damage. When paired, these champs should be able to take down targets with auto-attacks and other AD damage abilities.

Although, by grouping 兽灵行者 and 痛苦之拥 together, you probably will not be providing your side very much protection for burst damage. We recommend you include other champs on your team that fills this relative gap in their potential.

Regardless of the skill of your 痛苦之拥 ally, you should focus on maximizing your income, warding to avoid ambushes, and taking down objectives. If you follow these simple suggestions, you should do well anyway.

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If you would like to truly master 兽灵行者 to pair well with 痛苦之拥 during both the early game and mid / late game phases of LoL matches, you should keep reading to learn some more tips and tricks for this champion pairing. If you pay attention to the build and stats displayed here, you will grow your win rate significantly.

The most crucial items to have in your 兽灵行者 and 痛苦之拥 synergy build include 日炎圣盾, 冰脉护手, and 深渊面具. When 兽灵行者 combined at least these three finished items in his build, he performed much better when paired up with 痛苦之拥 than with most other typical builds. In fact, 兽灵行者 boasted an average winrate of 50.1% helping carry 痛苦之拥 with these items in his kit.

To have the highest probability of vanquishing your oponents, 兽灵行者 players should take the 不灭之握, 护盾猛击, 复苏之风, 复苏, 行近速率, and 饼干配送 runes from the 坚决 and 启迪 rune sets. Out of all the rune combinations players used for this team composition, this sequence of runes resulted in the greatest win rate. Notably, these runes provided a 50.1% win rate overall.

If you would like to get 兽灵行者 with 痛苦之拥 collaboration tips and builds for a a distinct player tier, please select one from the selection menu displayed above. If viewing for the first time, the stats and strategies displayed are computed using every round with data with these champions.