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altText1惩戒之箭 is in the b tier of champions

惩戒之箭 with 永猎双子

altText2惩戒之箭 is in the b tier of champions
MarksmanMage
Marksman

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numAnalyzed
胜率
45.7 %
kda
2.14
受欢迎度
1.8 %

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We pull the results of from millions of League games straight from Riot Games each and every week. 惩戒之箭 has fought alongside 永猎双子 in 2817 recently played, competitive matches. By accumulating so much great data straight from the publishers of League, we are completely sure that we can showcase high quality, accurate builds to help 惩戒之箭 synergize with 永猎双子. It is relatively rare for 惩戒之箭 to play with 永猎双子 as allies. This has only occurred in approx. 1.8% of games with 惩戒之箭.

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Unfortunately, 惩戒之箭 does a awful job of playing alongside 永猎双子. On average, he wins a lowly 45.7% of games the champions try and synergize their gameplay. If you want to do better as 惩戒之箭 when playing alongside 永猎双子 by figuring out how to better synergize your strategy with them, then look into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
短剑狂战士胫甲

Core 惩戒之箭 Items

22分钟
幽梦之灵夜之锋刃禁忌时机

可选项目

卢安娜的飓风纳什之牙赛瑞尔达的怨恨收集者

Summoner Spells

summonerflash summoner spell D
summonerhaste summoner spell F

技能顺序

为惩戒之箭提升等级的第一个技能q
>
为惩戒之箭提供的第二种能力,以提高水平w
>
惩戒之箭 最大化的最后一项技能e

符文

主宰丛刃血之滋味眼球收集器终极猎人
巫术绝对专注风暴聚集
Attack SpeedAdaptive ForceHealth Scaling
惩戒之箭's passive ability p
惩戒之箭's q ability q
惩戒之箭's w ability w
惩戒之箭's e ability e
惩戒之箭's ultimate ability r
1
E
2
Q
3
W
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

guide.title

guide.playingAs

- 试着利用穿刺之箭的超长射程来在开战前获取优势,或者在敌人逃跑时进行狙杀。

- 尽早点出枯萎箭袋,有助于压制敌方英雄,以及补刀。

- 在近距离的战斗中,快速地放出穿刺之箭有时会更好一些,而不需要每次都把它蓄满之后再放。

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-要谨慎地挑选你想要追杀的狩猎目标;尽可能多地干掉狩猎目标,是通向胜利的关键。

-在大型团战中,不要冲在第一个。等你的队友开团后再加入战斗。

-在打野时,利用攻击间隔进行移动,会有助于你避免受伤并从【W狼灵狂热】中获得更多治疗效果。

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惩戒之箭 Image
winRate
45.7 %
VS
winRate
54.3 %
永猎双子 Image
6.9
< kills >
7.2
6.3
< deaths >
6.4
6.6
< assists >
6.9
1.59
< killingSprees >
1.7
174
< cs >
176
0.17
< dragons >
0.2
0.44
< inhibitors >
0.49
14,093
< physicalDamage >
14,720
6,137
< magicDamage >
6,490
341
< trueDamage >
371
20,573
< damageDealt >
21,582
19,446
< damageTaken >
19,833
11,988
< goldEarned >
12,312
2.2
< towers >
2.29
0.04
< barons >
0.06
4,406
< heal >
4,643
12,574
< xp >
12,858
17
< visionScore >
18
9
< wardsPlaced >
9
254
< ccTime >
257

summary.titleContinued

The 惩戒之箭 永猎双子 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 永猎双子, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 惩戒之箭 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 永猎双子. His KDA fell from NaN to NaN. This negative change shows that 永猎双子 helps 惩戒之箭 perform not as well in ranked LoL rounds. Yet, the small difference demonstrates that this performance change is only marginal.

When 惩戒之箭 plays on the same team as 永猎双子, he observes a barely noticable drop in his full damage dealt. This change could demonstrate that 永猎双子 does not help cover for him to deal more damage or that their participation also helps extend the round's duration. Similarly, when 惩戒之箭 is played alongside 永猎双子 on the same side, he usually scores many fewer killing sprees than when he plays without 永猎双子. This is contrasting evidence that he is worse when playing with 永猎双子.

Additionally, when 惩戒之箭 plays with 永猎双子 on the same side, he often takes a little less damage than when he fights alone. Getting dealt not as much damage may indicate that 永猎双子 does a decent job of protecting 惩戒之箭 during team fights.

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伤害数据

惩戒之箭
永猎双子
物理伤害
魔法伤害
真实伤害

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惩戒之箭
永猎双子

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There is no top ally for 惩戒之箭 that will no matter what be his ideal teammate. Yet, 永猎双子 is a not very good companion for 惩戒之箭. By playing on the same side as 惩戒之箭, they drops their win rate by -2.7% to 45.7%. This clearly indicates that there is a bad synergy between 惩戒之箭 and 永猎双子 that results in them performing worse together than alone.

永猎双子 has a greater difficulty than 惩戒之箭. That means you must be careful when enlisting 永猎双子 allies to play with, as they will have to have a greater level of skill to be able to play well with you.

Fighting on the same side, you should observe an overall large increase in your team’s capability to dish out massive AD. Together, these champs should be able to take down targets with auto-attacks and other AD damage abilities.

In contrast, by bringing 惩戒之箭 and 永猎双子 together, you will not be giving your other teammates enough engage potential. We recommend you pick other champs on your team that nullifies this relative disparity in this pairing's capabilities.

Regardless of the ability of your 永猎双子 teammate, you need to focus on maximizing your income, staying alive by avoiding foolish fights, and clearing objectives. If you heed this simple advice, you will do well anyway.

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To learn all of the intricacies of 惩戒之箭 in order to work well with 永猎双子 during both the laning and mid / late game phases of LoL matches, you should keep reading to learn a few extra lessons on this champion pairing. If you use the build and suggestions presented above, you will grow your win rate by a lot.

The most crucial items to include in your 惩戒之箭 and 永猎双子 synergy build include 幽梦之灵, 夜之锋刃, and 禁忌时机. When 惩戒之箭 combined at least these three pieces in his build, he performed significantly better as an ally of 永猎双子 than with most other commonly used item sets. In fact, 惩戒之箭 boasted an average winrate of 45.7% when synergizing his build and playstyle to 永猎双子 with this build.

To have the best likelihood of coming out on top against your oponents, you should equip the 丛刃, 血之滋味, 眼球收集器, 终极猎人, 绝对专注, and 风暴聚集 runes from the 主宰 and 巫术 rune sets. Of all the rune combinations players picked for this team composition, this order of runes yielded the top win rate. In fact, these runes averaged a 45.7% win rate overall.

If you want to see 惩戒之箭 and 永猎双子 collaboration tips and builds for a a distinct division rank, please choose one from the selection menu shown above. By default, the stats and build suggestions shown are calculated using every game finished with both champions.