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altText1惩戒之箭 is in the b tier of champions

惩戒之箭 with 亡灵战神

altText2惩戒之箭 is in the a tier of champions
MarksmanMage
TankFighter

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numAnalyzed
胜率
48.2 %
kda
2.1
受欢迎度
2.6 %

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At MOBA Champion, we pull data from from millions of LoL matches directly from Riot Games each and every week. 惩戒之箭 has gone into battle with 亡灵战神 in 4002 recent, competitive matches. By pooling so much accurate data directly from the developers of League of Legends, we have complete confidence that we can showcase high quality, accurate builds to help 惩戒之箭 synergize with 亡灵战神. It is relatively rare for 惩戒之箭 to play with 亡灵战神 as allies. This has only happened in about 2.6% of matches with 惩戒之箭.

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Unfortunately, 惩戒之箭 has done a dismal job of teaming up with 亡灵战神. On average, he wins a lowly 48.2% of the time the champions appear on the same team. If you want to win more matches as 惩戒之箭 when playing alongside 亡灵战神 by learning how to better synergize your play style with him, then dig into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
生命药水女神之泪

下一个项目

5分钟
短剑狂战士胫甲

Core 惩戒之箭 Items

22分钟
魔切夜之锋刃禁忌时机

可选项目

收集者卢安娜的飓风守护天使赛瑞尔达的怨恨

Summoner Spells

summonerflash summoner spell D
summonerhaste summoner spell F

技能顺序

为惩戒之箭提升等级的第一个技能q
>
为惩戒之箭提供的第二种能力,以提高水平w
>
惩戒之箭 最大化的最后一项技能e

符文

巫术奥术彗星法力流系带超然焦灼
启迪神奇之鞋饼干配送
Attack SpeedAdaptive ForceHealth Scaling
惩戒之箭's passive ability p
惩戒之箭's q ability q
惩戒之箭's w ability w
惩戒之箭's e ability e
惩戒之箭's ultimate ability r
1
E
2
Q
3
W
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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guide.playingAs

- 试着利用穿刺之箭的超长射程来在开战前获取优势,或者在敌人逃跑时进行狙杀。

- 尽早点出枯萎箭袋,有助于压制敌方英雄,以及补刀。

- 在近距离的战斗中,快速地放出穿刺之箭有时会更好一些,而不需要每次都把它蓄满之后再放。

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-【E杀手怒吼】是一个强大的起手技能,可以为一记强劲的【Q残虐猛击】争取足够久的时间。

-【W灵魂熔炉】的增益状态会显示护盾的剩余生命值,利用这个信息来完美选择它的爆炸时机。

- 在【R蛮横冲撞】进行时,你只有非常微弱的转向能力,所以请先规划好冲撞的直线。

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惩戒之箭 Image
winRate
48.2 %
VS
winRate
51.8 %
亡灵战神 Image
7.5
< kills >
7.2
6.8
< deaths >
6.4
6.8
< assists >
6.9
1.74
< killingSprees >
1.7
174
< cs >
176
0.22
< dragons >
0.2
0.52
< inhibitors >
0.49
14,908
< physicalDamage >
14,720
6,785
< magicDamage >
6,490
367
< trueDamage >
371
22,060
< damageDealt >
21,582
20,556
< damageTaken >
19,833
12,493
< goldEarned >
12,312
2.22
< towers >
2.29
0.05
< barons >
0.06
4,709
< heal >
4,643
12,873
< xp >
12,858
18
< visionScore >
18
9
< wardsPlaced >
9
255
< ccTime >
257

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The 惩戒之箭 亡灵战神 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 亡灵战神, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 惩戒之箭 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 亡灵战神. His KDA fell from NaN to NaN. This negative change shows that 亡灵战神 helps 惩戒之箭 perform worse in competitive LoL matches. Yet, the small difference proves that this performance change is not very impactful.

When 惩戒之箭 is an ally to 亡灵战神, he gets a little increase in his full damage dealt. This difference could indicate that 亡灵战神 helps provide protection for him to deal more damage or that his presence on the team also helps extend the round's duration. Similarly, when 惩戒之箭 is played with 亡灵战神 on the same team, he usually scores many fewer killing sprees compared to when he plays without 亡灵战神. This is contrasting evidence that he is worse when playing with 亡灵战神.

Additionally, when 惩戒之箭 plays with 亡灵战神 on the same side, he on average receives a little more damage than when he plays alone. Getting dealt more damage may indicate that 亡灵战神 does a poor job of protecting 惩戒之箭 in team fights.

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伤害数据

惩戒之箭
亡灵战神
物理伤害
魔法伤害
真实伤害

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惩戒之箭
亡灵战神

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There is no universally accepted best champion pairing for 惩戒之箭 that will 100% of the time be his ideal synergy. Yet, 亡灵战神 is a very typical companion for 惩戒之箭. By playing on the same team as 惩戒之箭, he lowers their win rate by -0.2% to 48.2%. This signals that there is not really a strong strategic relationship between 惩戒之箭 and 亡灵战神 that allows them to perform worse together than alone.

亡灵战神 has a greater difficulty than 惩戒之箭. That means 惩戒之箭 players must be very careful when arranging 亡灵战神 allies to play with, as they will have to have a greater level of skill to work well with you.

Working alongside, 惩戒之箭 players should observe an overall large increase in your team’s ability to destroy wih physical damage. Combined, these two can provide a great amount of sustained physical damage.

In contrast, by pairing 惩戒之箭 and 亡灵战神 together, you may not be providing your team a great deal of magic damage. We recommend you include other champs on your team that fills this relative hole in their abilities.

Regardless of the skill of your 亡灵战神 ally, you should focus on increasing your gold income, warding to avoid ambushes, and taking down objectives. If you follow these simple suggestions, you will do well anyway.

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To truly master 惩戒之箭 to work well with 亡灵战神 during both the lane and mid / late game phases of League of Legends, you should continue reading to learn some more tips and tricks for this champion pairing. If you pay attention to the build and stats shown above, you will increase your win rate significantly.

The most important finished items to have in your 惩戒之箭 and 亡灵战神 synergy build consist of 魔切, 夜之锋刃, and 禁忌时机. When 惩戒之箭 used at least these three pieces in his build, he did much better when fighting alongside 亡灵战神 than with many other commonly used item sets. In fact, 惩戒之箭 had an average winrate of 48.2% helping carry 亡灵战神 with this build.

To have the greatest likelihood of defeating your oponents, 惩戒之箭 players should equip the 奥术彗星, 法力流系带, 超然, 焦灼, 饼干配送, and 神奇之鞋 runes from the 巫术 and 启迪 rune sets. Out of all the runes players chose for this champion pairing, this order of runes resulted in the top win rate. Notably, these runes averaged a 48.2% winrate overall.

If you want to see 惩戒之箭 with 亡灵战神 cooperations tips and builds for a an individual skill level, please choose one from the selection menu displayed above. If viewing for the first time, the stats and strategies shown are computed using every round finished with these champions.