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altText1惩戒之箭 is in the b tier of champions

惩戒之箭 with 水晶先锋

altText2惩戒之箭 is in the b tier of champions
MarksmanMage
FighterTank

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numAnalyzed
胜率
49.2 %
kda
2.27
受欢迎度
0.3 %

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Our servers pull data from from millions of League games straight from Riot Games each week. 惩戒之箭 has gone into battle with 水晶先锋 in 514 recently played, ranked matches. By pooling so much accurate data straight from the makers of League of Legends, we feel confident that we can give you high quality, accurate builds to help 惩戒之箭 play with 水晶先锋. It is very rare for 惩戒之箭 to play with 水晶先锋 as allies. This pairing has only taken place in about 0.3% of matches with 惩戒之箭.

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Unfortunately, 惩戒之箭 has done a poor job of synergizing with 水晶先锋. Normally, he wins an acceptable 49.2% of games the champs try and work together in. If you want to do better as 惩戒之箭 when playing with 水晶先锋 by figuring out how to better synergize your strategy with him, then check out the full build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
多兰之刃生命药水

下一个项目

5分钟
长剑女神之泪

Core 惩戒之箭 Items

22分钟
鬼索的狂暴之刃破败王者之刃界弓

可选项目

禁忌时机魔切智慧末刃幽梦之灵

Summoner Spells

summonerflash summoner spell D
summonerheal summoner spell F

技能顺序

为惩戒之箭提升等级的第一个技能q
>
为惩戒之箭提供的第二种能力,以提高水平w
>
惩戒之箭 最大化的最后一项技能e

符文

精密致命节奏凯旋传说:欢欣致命一击
主宰血之滋味寻宝猎人
Attack SpeedAdaptive ForceArmor
惩戒之箭's passive ability p
惩戒之箭's q ability q
惩戒之箭's w ability w
惩戒之箭's e ability e
惩戒之箭's ultimate ability r
1
E
2
W
3
Q
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

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guide.playingAs

- 试着利用穿刺之箭的超长射程来在开战前获取优势,或者在敌人逃跑时进行狙杀。

- 尽早点出枯萎箭袋,有助于压制敌方英雄,以及补刀。

- 在近距离的战斗中,快速地放出穿刺之箭有时会更好一些,而不需要每次都把它蓄满之后再放。

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- 【R晶状毒刺】在改变敌方英雄的位置时非常给力,尽量把目标拉到友军中间,让队友们都能打个爽吧。

- 你的普通攻击会减少【Q水晶横扫】的冷却时间,因此可以在两次【Q水晶横扫】之间填充普通攻击,来最大化伤害输出。

- 先占据水晶尖塔,然后再尝试夺取尖塔附近的野区战略点或进行团战,就会让斯卡纳的表现足以亮翻全场。

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惩戒之箭 Image
winRate
49.2 %
VS
winRate
50.8 %
水晶先锋 Image
7.9
< kills >
7.2
6.4
< deaths >
6.4
6.6
< assists >
6.9
1.81
< killingSprees >
1.7
175
< cs >
176
0.2
< dragons >
0.2
0.51
< inhibitors >
0.49
15,590
< physicalDamage >
14,720
6,981
< magicDamage >
6,490
385
< trueDamage >
371
22,957
< damageDealt >
21,582
19,782
< damageTaken >
19,833
12,521
< goldEarned >
12,312
2.32
< towers >
2.29
0.06
< barons >
0.06
4,746
< heal >
4,643
12,844
< xp >
12,858
17
< visionScore >
18
8
< wardsPlaced >
9
258
< ccTime >
257

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The 惩戒之箭 水晶先锋 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 水晶先锋, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 惩戒之箭 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 水晶先锋. His KDA decreased from NaN to NaN. This worsening shows that 水晶先锋 helps 惩戒之箭 perform worse in competitive League of Legends matches. Yet, the small difference shows that this performance change is not very impactful.

When 惩戒之箭 tries to synergize with 水晶先锋, he sees a small increase in his total damage output. This could demonstrate that 水晶先锋 supports by providing cover for him to deal more damage or that his allyship also helps increase the round's duration. Similarly, when 惩戒之箭 is played alongside 水晶先锋 on the same team, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing alongside 水晶先锋.

Additionally, when 惩戒之箭 plays with 水晶先锋 on the same team, he typically receives a little less damage than when he fights alone. Taking not as much damage could indicate that 水晶先锋 does a decent job of covering 惩戒之箭 during teamfights.

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伤害数据

惩戒之箭
水晶先锋
物理伤害
魔法伤害
真实伤害

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惩戒之箭
水晶先锋

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There is no one best champion pairing for 惩戒之箭 that will 100% of the time be his ideal teammate. Yet, overall, 水晶先锋 is a very typical companion for 惩戒之箭. By locking into the same side as 惩戒之箭, he improves their win rate by 0.8% to 49.2%. This clearly indicates that there is only a small strategic relationship between 惩戒之箭 and 水晶先锋 that results in them performing stronger together than alone.

水晶先锋 has a greater difficulty than 惩戒之箭. That means you need to be very careful when enlisting 水晶先锋 teammates to go into battle on the same side as, as they will need a greater level of skill to be able to play well with you.

Fighting together, you should expect to see an overall large increase in your team’s capability to dish out massive AD. Combined, these champions can tear through the other team with a lot of physcial damage.

Conversely, by bringing 惩戒之箭 and 水晶先锋 together, you probably will not be granting your team enough magic damage. We recommend you pick other champs on your team that helps cover this disparity in this pairing's kit.

Regardless of the ability of your 水晶先锋 ally, you need to focus on maximizing your gold income, staying alive by avoiding foolish fights, and taking down objectives. If you follow these simple suggestions, you should do well anyway.

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To learn all of the intricacies of 惩戒之箭 in order to pair well with 水晶先锋 during both the laning and mid / late game phases of LoL rounds, you should keep reading to gather some more tricks and insights into this champion pairing. If you mind the build and stats presented here, you should grow your win rate significantly.

The most crucial finished items to have in your 惩戒之箭 and 水晶先锋 synergy build consist of 鬼索的狂暴之刃, 破败王者之刃, and 界弓. When 惩戒之箭 included at least these three finished items in his build, he did much better when paired up with 水晶先锋 than with many other commonly used item sets. In fact, 惩戒之箭 had an average winrate of 49.2% helping carry 水晶先锋 with these items in his kit.

To have the highest probability of annihilating your oponents, 惩戒之箭 players should use the 致命节奏, 凯旋, 传说:欢欣, 致命一击, 血之滋味, and 寻宝猎人 runes from the 精密 and 主宰 rune sets. Of all the rune sets we have analyed for this team composition, this mixture of runes resulted in the greatest win rate. Moreover, these runes gave a 49.2% winrate overall.

If you would like to get 惩戒之箭 and 水晶先锋 cooperations tips and stats for a an individual rank, please choose one from the selection menu provided above. By default, the statistics and guides shown are calculated using all games run with these champs.