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altText1惩戒之箭 is in the b tier of champions

惩戒之箭 with 疾风剑豪

altText2惩戒之箭 is in the s tier of champions
MarksmanMage
FighterAssassin

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numAnalyzed
胜率
50.6 %
kda
2.21
受欢迎度
5.4 %

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At MOBA Champion, we take in the stats from from millions of League rounds straight from Riot Games each and every week. 惩戒之箭 has gone into battle with 疾风剑豪 in 8407 recent, competitive games. By gathering so much complete data from the hosts of League, we have complete confidence that we can present to you high quality, accurate builds to help 惩戒之箭 synergize with 疾风剑豪. It is somewhat uncommon for 惩戒之箭 to play alongside 疾风剑豪 on the same team. This pairing has only happened in approximately 5.4% of rounds with 惩戒之箭.

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惩戒之箭 does a ok job of fighting on the same side as 疾风剑豪. Normally, he wins an acceptable 50.6% of games the champions appear on the same team. If you want to play better as 惩戒之箭 when fighting on the same team as 疾风剑豪 by learning how to better synergize your strategy with him, then check out the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
生命药水女神之泪

下一个项目

5分钟
十字镐反曲之弓

Core 惩戒之箭 Items

22分钟
智慧末刃鬼索的狂暴之刃界弓

可选项目

灭世者的死亡之帽狂妄影焰赛瑞尔达的怨恨

Summoner Spells

summonerflash summoner spell D
summonerheal summoner spell F

技能顺序

为惩戒之箭提升等级的第一个技能q
>
为惩戒之箭提供的第二种能力,以提高水平w
>
惩戒之箭 最大化的最后一项技能e

符文

巫术奥术彗星法力流系带超然焦灼
启迪神奇之鞋饼干配送
Attack SpeedAdaptive ForceMagic Resist
惩戒之箭's passive ability p
惩戒之箭's q ability q
惩戒之箭's w ability w
惩戒之箭's e ability e
惩戒之箭's ultimate ability r
1
E
2
W
3
Q
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

guide.title

guide.playingAs

- 试着利用穿刺之箭的超长射程来在开战前获取优势,或者在敌人逃跑时进行狙杀。

- 尽早点出枯萎箭袋,有助于压制敌方英雄,以及补刀。

- 在近距离的战斗中,快速地放出穿刺之箭有时会更好一些,而不需要每次都把它蓄满之后再放。

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- 狂风绝息斩可以对着任何浮空的目标施放,即使这个击飞效果是你的友军造成的。

- 你可以将敌方小兵作为踏前斩的跳板,来追杀本已逃掉的敌人;你也可以直接突进到对方英雄身上,并将敌方小兵作为撤退时的跳板。

- 在18级时,亚索的斩钢闪只需要从装备中获取 55% 攻击速度,即可到达攻击速度上限。

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惩戒之箭 Image
winRate
50.6 %
VS
winRate
49.4 %
疾风剑豪 Image
7.1
< kills >
7.2
6.2
< deaths >
6.4
6.6
< assists >
6.9
1.66
< killingSprees >
1.7
170
< cs >
176
0.2
< dragons >
0.2
0.53
< inhibitors >
0.49
14,112
< physicalDamage >
14,720
6,754
< magicDamage >
6,490
379
< trueDamage >
371
21,246
< damageDealt >
21,582
19,353
< damageTaken >
19,833
12,113
< goldEarned >
12,312
2.32
< towers >
2.29
0.05
< barons >
0.06
4,498
< heal >
4,643
12,651
< xp >
12,858
18
< visionScore >
18
9
< wardsPlaced >
9
256
< ccTime >
257

summary.titleContinued

The 惩戒之箭 疾风剑豪 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 疾风剑豪, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 惩戒之箭 sees a very large drop in his KDA (ratio of kills and assists to deaths) when paired with 疾风剑豪. His KDA fell from NaN to NaN. This worsening shows that 疾风剑豪 helps 惩戒之箭 perform poorer in ranked LoL matches. Yet, the small difference shows that this performance change is not very impactful.

When 惩戒之箭 is an ally to 疾风剑豪, he observes a small decrease in his total damage dealt. This change could demonstrate that 疾风剑豪 does not help protection for him to dish out more damage or that his participation also helps increase the round's duration. Similarly, when 惩戒之箭 is played together with 疾风剑豪 on the same side, he usually scores many fewer killing sprees compared to when he plays alone. This is contrasting evidence that he is worse when playing synergisticly with 疾风剑豪.

Additionally, when 惩戒之箭 plays with 疾风剑豪 on the same team, he on average takes a little less damage than when he plays alone. Getting dealt not as much damage may mean that 疾风剑豪 does a decent job of covering 惩戒之箭 in team fights.

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伤害数据

惩戒之箭
疾风剑豪
物理伤害
魔法伤害
真实伤害

championDifferences.playStyle.title

惩戒之箭
疾风剑豪

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There is no perfect champion pairing for 惩戒之箭 that will always be his ideal teammate. However, 疾风剑豪 is a decent teammate for 惩戒之箭. By playing on the same team as 惩戒之箭, he increases their win rate by 2.2% to 50.6%. This shows that there is pretty good strategic relationship between 惩戒之箭 and 疾风剑豪 that allows them to perform stronger together than without each other.

疾风剑豪 has a much greater difficulty compared to 惩戒之箭. That means 惩戒之箭 players must be cautious when enlisting 疾风剑豪 allies to fight alongside, as they will require a much greater level of skill to fight well with you.

Playing cooperatively, 惩戒之箭 players should expect to witness an overall large increase in your team’s capability to dish out massive AD. Combined, these champions should be able to take down targets with auto-attacks and other AD damage abilities.

Although, by grouping 惩戒之箭 and 疾风剑豪 together, you will not be giving your side much utility. Plan to pick other champions on your team that fills this hole in this pairing's abilities.

Regardless of your 疾风剑豪 ally's ability, you should focus on increasing your income, warding to avoid ambushes, and clearing objectives. If you do this, you should do well anyway.

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If you would like to truly master 惩戒之箭 in order to pair well with 疾风剑豪 during both the early game and mid / late game phases of LoL games, you should continue reading to gather some more lessons on this champion pairing. If you use the build and suggestions shown above, you should grow your win rate by a lot.

The ideal finished items to have in your 惩戒之箭 and 疾风剑豪 synergy build include 智慧末刃, 鬼索的狂暴之刃, and 界弓. When 惩戒之箭 incorporated at least these three great items in his build, he did significantly better as an ally of 疾风剑豪 than with most other typical builds. In fact, 惩戒之箭 boasted an average winrate of 50.6% when playing alongside 疾风剑豪 with this build.

To have the greatest probability of vanquishing your oponents, 惩戒之箭 players should equip the 奥术彗星, 法力流系带, 超然, 焦灼, 神奇之鞋, and 饼干配送 runes from the 巫术 and 启迪 rune sets. Out of all the rune sets players chose for this team composition, this sequence of runes resulted in the best win rate. Notably, these runes provided a 50.6% win rate overall.

If you want to see 惩戒之箭 with 疾风剑豪 collaboration tips and builds for a an individual division rank, please choose one from the selection menu above. At first, the statistics and guides shown are computed using every game completed with both champions.