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altText1惩戒之箭 is in the b tier of champions

惩戒之箭 with 不屈之枪

altText2惩戒之箭 is in the b tier of champions
MarksmanMage
FighterAssassin

subTitle

numAnalyzed
胜率
48 %
kda
2.28
受欢迎度
4.2 %

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Our servers take in data from from millions of LoL games directly from Riot Games each week. 惩戒之箭 has been on the same team as 不屈之枪 in 6473 recently played, competitive games. By pooling so much relevant data directly from the hosts of LoL, we feel confident that we can give you high quality, usable builds to help 惩戒之箭 synergize with 不屈之枪. It is somewhat uncommon for 惩戒之箭 to play alongside 不屈之枪 on the same side. This pairing has only occurred in about 4.2% of matches with 惩戒之箭.

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Unfortunately, 惩戒之箭 does a dismal job of synergizing with 不屈之枪. Usually, he wins a poor 48.0% of matches the champions try and synergize their gameplay. If you want to maximize your potential as 惩戒之箭 when playing with 不屈之枪 by learning how to better synergize your tactics with him, then look into the complete build (with items, runes, summoner spells, and skills) below!

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物品

第一项

期望时间
长剑复用型药水

下一个项目

5分钟
十字镐吸血鬼节杖

Core 惩戒之箭 Items

22分钟
魔切夜之锋刃禁忌时机

可选项目

狂妄守护天使赛瑞尔达的怨恨饮血剑

Summoner Spells

summonerflash summoner spell D
summonerhaste summoner spell F

技能顺序

为惩戒之箭提升等级的第一个技能q
>
为惩戒之箭提供的第二种能力,以提高水平w
>
惩戒之箭 最大化的最后一项技能e

符文

巫术奥术彗星法力流系带超然焦灼
启迪神奇之鞋饼干配送
Attack SpeedAdaptive ForceArmor
惩戒之箭's passive ability p
惩戒之箭's q ability q
惩戒之箭's w ability w
惩戒之箭's e ability e
惩戒之箭's ultimate ability r
1
E
2
W
3
Q
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R

guide.title

guide.playingAs

- 试着利用穿刺之箭的超长射程来在开战前获取优势,或者在敌人逃跑时进行狙杀。

- 尽早点出枯萎箭袋,有助于压制敌方英雄,以及补刀。

- 在近距离的战斗中,快速地放出穿刺之箭有时会更好一些,而不需要每次都把它蓄满之后再放。

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【矢志不退】会在5次技能或普攻后激活——提前做好计划,可使你在战斗中激活一次以上的【矢志不退】。

先用【Q贯星长枪】消耗敌人,然后再跳过去将其处决。

如果一名敌人即将走出你的【E神佑枪阵】的范围,你可以再次施放这个技能来立刻用圣盾进行猛击。

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惩戒之箭 Image
winRate
48 %
VS
winRate
52 %
不屈之枪 Image
7.2
< kills >
7.2
6.4
< deaths >
6.4
7.4
< assists >
6.9
1.7
< killingSprees >
1.7
176
< cs >
176
0.22
< dragons >
0.2
0.5
< inhibitors >
0.49
14,571
< physicalDamage >
14,720
6,681
< magicDamage >
6,490
373
< trueDamage >
371
21,626
< damageDealt >
21,582
19,830
< damageTaken >
19,833
12,390
< goldEarned >
12,312
2.34
< towers >
2.29
0.06
< barons >
0.06
4,736
< heal >
4,643
13,003
< xp >
12,858
18
< visionScore >
18
9
< wardsPlaced >
9
257
< ccTime >
257

summary.titleContinued

The 惩戒之箭 不屈之枪 synergy stats shown here demonstrate the areas of his gameplay that do better (or worse) when paired with 不屈之枪, compared to his overall stats. Significant differences are areas of focus that highlight how his gameplay changes when paired with this other champion.

Overall, 惩戒之箭 sees a large worsening in his KDA (ratio of kills and assists to deaths) when paired with 不屈之枪. His KDA went down from NaN to NaN. This decrease shows that 不屈之枪 helps 惩戒之箭 perform worse in ranked LoL rounds. Yet, the small difference indicates that this performance change is only marginal.

When 惩戒之箭 plays on the same team as 不屈之枪, he sees a little increase in his total damage output. This difference could demonstrate that 不屈之枪 helps provide protection for him to dish out more damage or that his presence on the team also helps extend the round's duration. Similarly, when 惩戒之箭 is played together with 不屈之枪 on the same side, he usually scores many fewer killing sprees compared to when he plays on his own. This is contrasting evidence that he is worse when playing alongside 不屈之枪.

Moreover, when 惩戒之箭 plays with 不屈之枪 on the same team, he on average receives a little less damage than when he plays alone. Receiving not as much damage may mean that 不屈之枪 does a decent job of protecting 惩戒之箭 in team fights.

championDifferences.title

伤害数据

惩戒之箭
不屈之枪
物理伤害
魔法伤害
真实伤害

championDifferences.playStyle.title

惩戒之箭
不屈之枪

championDifferences.whoIsBetter

There is no ideal companion for 惩戒之箭 that will 100% of the time be his ideal ally. Yet, overall, 不屈之枪 is a very typical ally for 惩戒之箭. By being on the same side as 惩戒之箭, he drops their win rate by -0.4% to 48.0%. This demonstrates that there is a weak bond between 惩戒之箭 and 不屈之枪 that allows them to perform worse together than without each other.

不屈之枪 has a greater difficulty than 惩戒之箭. That means you need to be careful when arranging 不屈之枪 comrades to play with, as they will need a greater level of skill to be able to cooperate well with you.

Working together, 惩戒之箭 players will likely witness an overall large increase in your team’s ability to destroy wih physical damage. Combined, these champs can provide a great amount of sustained physical damage.

Although, by pairing 惩戒之箭 and 不屈之枪 together, you probably will not be granting your team enough AP. We recommend you bring other champions on your team that nullifies this gap in their capabilities.

Regardless of the ability of your 不屈之枪 ally, you need to focus on increasing your income, warding to avoid ambushes, and taking down objectives. If you heed this simple advice, you will do well, regardless.

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If you would like to learn all of the intricacies of 惩戒之箭 in order to work well with 不屈之枪 during both the lane and mid / late game phases of League of Legends, you should keep reading to gather additional tips and tricks for this champion pairing. If you use the build and suggestions shown here, you will grow your win rate by a lot.

The best finished items to focus on in your 惩戒之箭 and 不屈之枪 synergy build consist of 魔切, 夜之锋刃, and 禁忌时机. When 惩戒之箭 bought at least these three items in his build, he performed significantly better when fighting alongside 不屈之枪 than with most other commonly used item sets. In fact, 惩戒之箭 had an average winrate of 48.0% when playing alongside 不屈之枪 with this build.

To have the greatest probability of annihilating your oponents, you should equip the 奥术彗星, 法力流系带, 超然, 焦灼, 神奇之鞋, and 饼干配送 runes from the 巫术 and 启迪 rune sets. Out of all the runes players chose for 惩戒之箭 and 不屈之枪 pairings, this composite of runes resulted in the highest win rate. Moreover, these runes averaged a 48.0% winrate overall.

By default, tips, stats, and builds on how to pair 不屈之枪 with 惩戒之箭 are given for all skill levels, merged. If you would like to narrow the stats and builds to a specific player tier, you should use the selection menu located earlier in the counter matchup guide.