Diana Win Rate and Stats

LoL Diana Stats and Win Rate

Champion Statistics and Meta Breakdown for Diana in LoL

159,649 Diana Matches Analyzed

Win Rate






Ban Rate



These champ statistics were computed using 159,649 recently played, ranked Diana games. MOBA Champion downloads competitive match results directly from Riot's servers. Having a large number of League of Legends rounds to evaluate gives us a lot of confidence in our ability to give you accurate Diana stats. Across all rounds, Diana did do very well, with an average win rate of 50.1%.

In the current meta, Diana is very popular. She has been selected in 5.3% of recently ranked rounds. She is sometimes banned during champion select. Obviously, some players see her as a significant threat. In the latest ranked matches, Diana was banned 5.8% of the time.

If you are looking for a dominating carry, then you should definitely consider this champ. She has the 13th highest kill rate in the game among other jungles. (39 total champions are most commonly used in the jungle position.) Moreover, she has a fairly above average death total with an average of 6 deaths per League game (8th out of all jungles). Additionally, Diana's KDA is typically average with an average KDA ratio of 2.2 as well as 7 assists per game. This is the 27th best assist count amongst jungle champions.

Diana Win Rate Over Time

Thanks to Diana's K/D/A and utility, she has a fairly average overall win rate. She does very well in the early game, with a winrate of 51.0% in that phase. Unfortunately, she does poorest in the late game, where Diana's win rate is 47.9%. The difference between her best and worst game phases is about 3.1%. This large difference makes it clear that her power spikes and wanes in different phases of the round. Plan accordingly.

Diana Position Stats

Popularity: 2%
Win Rate: 52%
Popularity: 70%
Win Rate: 50%
Popularity: 28%
Win Rate: 51%
Popularity: 0.2%
Win Rate: 49%
Popularity: 0.3%
Win Rate: 46%

Diana Stats and Meta

Diana is most commonly played in the jungle position. This happens in 70% of her matches. Yet, mid Diana has the highest win rate (50.7%) of all positions but is less popular of a position (played 28% of the time). Currently, Diana's meta game is focused on dealing damage. Specifically, her gameplay should mainly be focused on magical damage. Additionally, she is an ok damage dealer champ. Supporting others and crowd control are the least critical part of Diana’s gameplay.

If you are not used to Diana’s skills and gameplay, you won't find it difficult trying her out for the first time. Most competitors consider her to not be a difficult champion to get good at. Diana primarily causes magical damage (84% of her total damage). She doesn't deal a large amount of physical damage and shouldn't be considered a hybrid damage dealer.

Diana deals a decent amount of damage in a regular ranked round (18,596 damage). You could focus on developing her as a powerful champ to defeat your foes.

Diana Playstyle

Damage Types

Base Diana Stats

Health 570 - 2185
Mana 375 - 800
Damage 57 - 108
Attack Range 150
Armor 31 - 83.7
Magic Resist 32 - 53.25
Move Speed 345
Energy Type Mana


Bearing her crescent moonblade, Diana fights as a warrior of the Lunari—a faith all but quashed in the lands around Mount Targon. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon's power. Imbued...

Data Analysis

We comb through millions of League of Legends matches pulled directly from Riot’s servers each week and analyze the data using advanced algorithms to bring you the most accurate Diana stats online. We analyze the data by tier, so you can find the most relevant Diana win rate and other stats.