Don't be too conservative with Mantra. Gathering Fire is strongest in teamfights, making it easy to recharge Mantra multiple times.
When using Focused Resolve, slow your opponents with Inner Flame or speed yourself up with Inspire if you're having trouble sticking to a target.
Gathering Fire rewards aggressive play. Look to land abilities and basic attacks on your opponent to lower Mantra's cooldown and stay on the offensive.
The stats provided here clarify some strategic Karma vs. Volibear counter stats that can help us realize the distinctions between the pair. For instance, Karma’s KDA ratio ([kills + assists] / deaths) of NaN is more than Volibear’s KDA ratio of NaN, showing that Karma may be more central to her team's team fighting capability than Volibear. This observation is largely a result of the differences in assists.
Karma usually has a slightly smaller longest kill spree than her counter does. Typically, she takes less damage than Volibear. This is usually reflective of different amounts of tankyness, yet it can also illustrate that the one champ has less agility and thus is not able to escape additional damage when poked or engaged.
Both League champs are great. Both have their strengths, weaknesses, and counters. In League's current meta, Karma usually loses when facing off against Volibear, with a 47.4% win rate. As a result, Karma makes a bad counter to Volibear.
While Karma does have a lower win rate than Volibear, when they face off with one another, Karma also has a greater learning curve that makes her a more complex character to pick up and master. You should expect to face a difficult match when picking Karma into Volibear.
Furthermore, Karma has a good amount of utility and CC, a similar amount to Volibear. This makes her just as valuable during teamfights, especially when trying to counter champions with a lot of burst damage.
While there is not a single best champion in League of Legends, in Karma vs Volibear matchups, Volibear is the better champion with a lower win rate, more champion depth, and a similar amount of utility to help out your team members during teamfights.
Karma is a trash counter for Volibear. Make sure you focus your actions on keeping up your CS and taking out objectives. If you are able to do that, you should be able to stand on your own as Karma against Volibear.
If you would like to truly master Karma to counter Volibear during both the laning and mid / late game phases of League of Legends, you should continue reading to learn a few extra tips and tricks for this matchup. If you mind the build and tips shown here, you will increase your win rate by a lot and be closer to League of Legends pro players.
Karma usually picks up less CS relative to Volibear. Champs who on average don't earn many minion kills usualy don't need much CS to be effective, such as supports. These kinds of champions are capable of scaling properly off of their skills, stats, and first items alone. Yet, champions with a lot of CS, such as hyper-carries, often have to have many items to be effective. In either situation, try to surpass the numbers reported here to do well.
The best items to have in your Karma versus Volibear build consist of Shurelya's Battlesong, Shard of True Ice, and Staff of Flowing Water. When Karma incorporated at least these three pieces in her build, she did significantly better vs Volibear than with most other common item sets. In fact, Karma had an average winrate of 47.4% battling Volibear with this build.
To have the greatest chance of annihilating Volibear as Karma, you should use the Summon Aery, Manaflow Band, Transcendence, Scorch, Bone Plating, and Revitalize runes from the Sorcery and Resolve rune sets. Of all the rune sets that we analyzed for Karma vs Volibear fights, this mixture of runes resulted in the greatest win rate. Moreover, these runes provided a 47.4% winrate overall.
If you want to view Karma versus Volibear tips and counter builds for a a specific skill level, feel free to choose one from the selection menu provided above. If viewing for the first time, the stats and guides displayed are calculated using every round run with these champions.